Hi, I'm Marina Bers.
I'm one of the co-creators of ScratchJr.
ScratchJr is a programming language.
You can make anything you want.
You can make a story, an animation, a game.
We've created series of tutorials to help you get started,
the beginning, the first steps.
But really, Scratch Jr is about you,
about you making anything you want.
Have fun!
Welcome to the ScratchJr activities guide.
This short video will help you use the activities to create projects in ScratchJr
First, open your app and tap the home button.
Create a new project by looking for the blank page,
in the top left of your screen with a blue add symbol.
All activities ask you to start by selecting a new background.
The small thumbnail of the landscape in the top of your screen
takes you to the background library.
When you've found the background that looks like the one in your activity,
simply tap it twice to select it.
Some activities also require you to change your character.
All of your characters are listed on the left of your screen.
To add a new one, click the add button.
Scroll through the character library to find the one that you need.
When you've selected it, just as with the backgrounds, tap twice.
To get rid of a character you no longer need,
locate it in the left side of your screen,
tap and hold until you see a dancing x.
Tap the x to erase it.
Some activities also require you to move your character to a starting position.
Simply tap and drag the character to where you want it to be on the screen.
Finally, all activities require that you make a program for your character.
Use the color-coordinated buttons on the left to locate the blocks that you'll need.
Drag blocks down from the palette onto the white canvas area.
You can use more than one block, and connect them,
to make sure that they're all part of the same program.
Finally, some blocks have a special number field
that will need to be changed to finish your activity.
Tap the number, and you'll see a keypad.
Tap the new numbers that you need to complete your activity,
and then tap anywhere on the screen to save it.
When you're ready, tap the program to see how your character will move.
Now you're ready to get started using the activities to create projects with ScratchJr.
Ready to try? Open the activity called "Drive through the City".
You can open the first activity on the ScratchJr website,
called "Drive through the City."
Create your own project!
When you've explored ScratchJr, you may want to make your own activities.
You're only limited by your imagination.
Take it from some of our experts:
"We're learning about 'Swimmy,'
so I wanted to do a 'Swimmy' ScratchJr thing."
"So I put the message that I want on the ball,
so the message will get to the ball,
and then I put an up and then it got 10,
and then I tried it and it worked."
"I just made them, do crazy stuff"
"So, there's like a wizard making a tornado go,
and the tornado is... over here.
And then there's a baby and a cat playing soccer.
And then the old grandma is cheering,
and she goes up and down.